Fixed auto updater, now will just promt if you want to update if the local file is older than the last github commit
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@@ -95,6 +95,7 @@ int main() {
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} while (hack::base_module.base == 0);
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std::cout << "[overlay] Waiting to focus game to create the overlay..." << std::endl;
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std::cout << "[overlay] Make sure your game is in \"Full Screen Windowed\"" << std::endl;
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while (GetForegroundWindow() != hack::process->hwnd_) {
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std::this_thread::sleep_for(std::chrono::seconds(1));
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hack::process->UpdateHWND();
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