Reviewed #30 pull request
- Added customizable colors in the configuration - Cleaned code just a bit - Updated offsets to the latest game version Thnaks @ifBars for great ideas in with his pull request
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@@ -27,13 +27,13 @@ namespace updater {
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extern bool read();
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extern void save();
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inline std::string github_repo_api = "https://api.github.com/repos/IMXNOOBX/cs2-external-esp/commits";
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inline std::string raw_updated_offets = "https://github.com/IMXNOOBX/cs2-external-esp/raw/main/offsets/offsets.json";
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const inline std::string github_repo_api = "https://api.github.com/repos/IMXNOOBX/cs2-external-esp/commits";
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const inline std::string raw_updated_offets = "https://github.com/IMXNOOBX/cs2-external-esp/raw/main/offsets/offsets.json";
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namespace offsets {
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inline std::ptrdiff_t dwLocalPlayer = 0x187AC48;
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inline std::ptrdiff_t dwEntityList = 0x178D8E8;
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inline std::ptrdiff_t dwViewMatrix = 0x187B730;
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inline std::ptrdiff_t dwLocalPlayer = 0x1877CF8;
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inline std::ptrdiff_t dwEntityList = 0x178A808;
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inline std::ptrdiff_t dwViewMatrix = 0x18787E0;
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inline std::ptrdiff_t m_iPawnArmor = 0x80c;
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inline std::ptrdiff_t dwPawnHealth = 0x808;
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