Reviewed #30 pull request

- Added customizable colors in the configuration
- Cleaned code just a bit
- Updated offsets to the latest game version

Thnaks @ifBars for great ideas in with his pull request
This commit is contained in:
IMXNOOBX
2023-10-12 12:50:49 +02:00
parent 61940cb6cc
commit 889cee1aa0
7 changed files with 283 additions and 275 deletions
+5 -5
View File
@@ -27,13 +27,13 @@ namespace updater {
extern bool read();
extern void save();
inline std::string github_repo_api = "https://api.github.com/repos/IMXNOOBX/cs2-external-esp/commits";
inline std::string raw_updated_offets = "https://github.com/IMXNOOBX/cs2-external-esp/raw/main/offsets/offsets.json";
const inline std::string github_repo_api = "https://api.github.com/repos/IMXNOOBX/cs2-external-esp/commits";
const inline std::string raw_updated_offets = "https://github.com/IMXNOOBX/cs2-external-esp/raw/main/offsets/offsets.json";
namespace offsets {
inline std::ptrdiff_t dwLocalPlayer = 0x187AC48;
inline std::ptrdiff_t dwEntityList = 0x178D8E8;
inline std::ptrdiff_t dwViewMatrix = 0x187B730;
inline std::ptrdiff_t dwLocalPlayer = 0x1877CF8;
inline std::ptrdiff_t dwEntityList = 0x178A808;
inline std::ptrdiff_t dwViewMatrix = 0x18787E0;
inline std::ptrdiff_t m_iPawnArmor = 0x80c;
inline std::ptrdiff_t dwPawnHealth = 0x808;