Files
cs2-external-esp/memory-external/classes/auto_updater.hpp
T
IMXNOOBX 889cee1aa0 Reviewed #30 pull request
- Added customizable colors in the configuration
- Cleaned code just a bit
- Updated offsets to the latest game version

Thnaks @ifBars for great ideas in with his pull request
2023-10-12 12:50:49 +02:00

46 lines
1.3 KiB
C++

#pragma once
#include <Windows.h>
#include <WinINet.h>
#include <iostream>
#include <fstream>
#include <ctime>
#include <string>
#include <vector>
#include <sstream>
#include <filesystem>
#include "json.hpp"
using json = nlohmann::json;
namespace fs = std::filesystem;
namespace updater {
const std::string file_path = "offsets.json";
#ifndef _UC
bool check_and_update(bool prompt_update);
bool get_last_commit_date(json& commit);
bool download_file(const char* url, const char* localPath);
#endif
bool file_good(const std::string& name);
extern bool read();
extern void save();
const inline std::string github_repo_api = "https://api.github.com/repos/IMXNOOBX/cs2-external-esp/commits";
const inline std::string raw_updated_offets = "https://github.com/IMXNOOBX/cs2-external-esp/raw/main/offsets/offsets.json";
namespace offsets {
inline std::ptrdiff_t dwLocalPlayer = 0x1877CF8;
inline std::ptrdiff_t dwEntityList = 0x178A808;
inline std::ptrdiff_t dwViewMatrix = 0x18787E0;
inline std::ptrdiff_t m_iPawnArmor = 0x80c;
inline std::ptrdiff_t dwPawnHealth = 0x808;
inline std::ptrdiff_t dwPlayerPawn = 0x7FC;
inline std::ptrdiff_t dwSanitizedName = 0x720;
inline std::ptrdiff_t m_iTeamNum = 0x3BF;
inline std::ptrdiff_t m_vecOrigin = 0x1214;
}
}