Update update_offsets.py
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@@ -28,12 +28,12 @@ if dest_data["build_number"] == int(build_number):
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dest_data["build_number"] = int(build_number)
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dest_data["dwBuildNumber"] = source_data["Engine2Dll"]["dwBuildNumber"]
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dest_data["dwLocalPlayer"] = source_data["ClientDll"]["dwLocalPlayerPawn"]
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dest_data["dwEntityList"] = source_data["ClientDll"]["dwEntityList"]
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dest_data["dwViewMatrix"] = source_data["ClientDll"]["dwViewMatrix"]
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dest_data["dwBuildNumber"] = source_data["Engine2Dll"]["dwBuildNumber"]["value"]
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dest_data["dwLocalPlayer"] = source_data["ClientDll"]["dwLocalPlayerPawn"]["value"]
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dest_data["dwEntityList"] = source_data["ClientDll"]["dwEntityList"]["value"]
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dest_data["dwViewMatrix"] = source_data["ClientDll"]["dwViewMatrix"]["value"]
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with open(dest_path, 'w') as dest_file:
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json.dump(dest_data, dest_file, indent=4)
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print("Offsets updated in the local file.") # We dont exit so we know that the game has been updated and that we have to commit the new offsets
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print("Offsets updated in the local file.") # We dont exit so we know that the game has been updated and that we have to commit the new offsets
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