diff --git a/offsets/update_offsets.py b/offsets/update_offsets.py index a426f08..e1136df 100644 --- a/offsets/update_offsets.py +++ b/offsets/update_offsets.py @@ -28,12 +28,12 @@ if dest_data["build_number"] == int(build_number): dest_data["build_number"] = int(build_number) -dest_data["dwBuildNumber"] = source_data["Engine2Dll"]["dwBuildNumber"] -dest_data["dwLocalPlayer"] = source_data["ClientDll"]["dwLocalPlayerPawn"] -dest_data["dwEntityList"] = source_data["ClientDll"]["dwEntityList"] -dest_data["dwViewMatrix"] = source_data["ClientDll"]["dwViewMatrix"] +dest_data["dwBuildNumber"] = source_data["Engine2Dll"]["dwBuildNumber"]["value"] +dest_data["dwLocalPlayer"] = source_data["ClientDll"]["dwLocalPlayerPawn"]["value"] +dest_data["dwEntityList"] = source_data["ClientDll"]["dwEntityList"]["value"] +dest_data["dwViewMatrix"] = source_data["ClientDll"]["dwViewMatrix"]["value"] with open(dest_path, 'w') as dest_file: json.dump(dest_data, dest_file, indent=4) -print("Offsets updated in the local file.") # We dont exit so we know that the game has been updated and that we have to commit the new offsets \ No newline at end of file +print("Offsets updated in the local file.") # We dont exit so we know that the game has been updated and that we have to commit the new offsets