Update hack.hpp
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@@ -133,20 +133,20 @@ namespace hack {
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render::DrawBorderBox(
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g::hdcBuffer,
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screenHead.x - (width / 2 + 10),
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screenHead.y + (height * (100 - playerHealth) / 100),
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screenHead.y + (height * (100 - playerArmor) / 100),
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2,
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height - (height * (100 - playerHealth) / 100),
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height - (height * (100 - playerArmor) / 100),
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RGB(0, 185, 255)
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);
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render::DrawBorderBox(
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g::hdcBuffer,
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screenHead.x - (width / 2 + 5),
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screenHead.y + (height * (100 - playerArmor) / 100),
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screenHead.y + (height * (100 - playerHealth) / 100),
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2,
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height - (height * (100 - playerArmor) / 100),
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height - (height * (100 - playerHealth) / 100),
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RGB(
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(255 - playerArmor),
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(255 - playerHealth),
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(55 + playerArmor * 2),
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75
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)
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