Files
cs2-external-esp/memory-external/hacks/hack.hpp
T
IMXNOOBX a5e80a5e93 Added new gdi overlay
- Now you can see name in the esp
 - not you can also see the hp number
2023-09-05 12:51:27 +02:00

124 lines
3.5 KiB
C++

#include <thread>
#include "../memory/memory.hpp"
#include "classes/globals.hpp"
#include "../classes/render.hpp"
#define dwLocalPlayer 0x1713348
#define dwEntityList 0x1679C38
#define dwPawnHealth 0x808
#define dwPlayerPawn 0x5dc
#define dwViewMatrix 0x1713CF0
#define dwSanitizedName 0x720
#define m_iTeamNum 0x3bf
#define m_vecOrigin 0x12AC
namespace hack {
std::shared_ptr<pProcess> process;
ProcessModule base_module;
void loop() {
uintptr_t localPlayer = process->read<uintptr_t>(base_module.base + dwLocalPlayer);
if (!localPlayer) return;
int localTeam = process->read<int>(localPlayer + m_iTeamNum);
view_matrix_t view_matrix = process->read<view_matrix_t>(base_module.base + dwViewMatrix);
Vector3 localOrigin = process->read<Vector3>(localPlayer + m_vecOrigin);
uintptr_t entity_list = process->read<uintptr_t>(base_module.base + dwEntityList);
for (int i = 1; i < 32; i++) {
uintptr_t list_entry = process->read<uintptr_t>(entity_list + (8 * (i & 0x7FFF) >> 9) + 16);
if (!list_entry) continue;
uintptr_t player = process->read<uintptr_t>(list_entry + 120 * (i & 0x1FF));
if (!player) continue;
int playerHealth = process->read<int>(player + dwPawnHealth);
if (playerHealth <= 0 || playerHealth > 100) continue;
// https://github.com/UnnamedZ03/CS2-external-base/blob/main/source/CSSPlayer.hpp#L132
std::uint32_t playerpawn = process->read<std::uint32_t>(player + dwPlayerPawn);
uintptr_t list_entry2 = process->read<uintptr_t>(entity_list + 0x8 * ((playerpawn & 0x7FFF) >> 9) + 16);
if (!list_entry2) continue;
uintptr_t pCSPlayerPawn = process->read<uintptr_t>(list_entry2 + 120 * (playerpawn & 0x1FF));
if (pCSPlayerPawn == localPlayer) continue;
int playerTeam = process->read<int>(player + m_iTeamNum);
std::string playerName = "Invalid Name";
DWORD64 playerNameAddress = process->read<DWORD64>(player + dwSanitizedName);
if (playerNameAddress) {
char buf[256];
process->read_raw(playerNameAddress, buf, sizeof(buf));
playerName = std::string(buf);
}
// https://github.com/UnnamedZ03/CS2-external-base/blob/main/source/CSSPlayer.hpp#L132
Vector3 origin = process->read<Vector3>(pCSPlayerPawn + m_vecOrigin);
//if ((localOrigin - origin).length2d() > 1000) return;
Vector3 head;
head.x = origin.x;
head.y = origin.y;
head.z = origin.z + 75.f;
Vector3 screenpos = origin.world_to_screen(view_matrix);
Vector3 screenhead = head.world_to_screen(view_matrix);
float height = screenpos.y - screenhead.y;
float width = height / 2.4f;
if (screenpos.z >= 0.01f) {
render::DrawBorderBox(
g::hdcBuffer,
screenhead.x - width / 2,
screenhead.y,
width,
height,
(localTeam == playerTeam ? RGB(75, 175, 75) : RGB(175, 75, 75))
);
render::DrawBorderBox(
g::hdcBuffer,
screenhead.x - (width / 2 + 5),
screenhead.y + (height * (100 - playerHealth) / 100),
2,
height - (height * (100 - playerHealth) / 100),
RGB(
(255 - playerHealth),
(55 + playerHealth * 2),
75
)
);
render::RenderText(
g::hdcBuffer,
screenhead.x + (width / 2 + 5),
screenhead.y,
playerName.c_str(),
RGB(75, 75, 175),
10
);
render::RenderText(
g::hdcBuffer,
screenhead.x + (width / 2 + 5),
screenhead.y + 10,
(std::to_string(playerHealth) + "hp").c_str(),
RGB(
(255 - playerHealth),
(55 + playerHealth * 2),
75
),
10
);
}
}
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
}