**Head Tracker** - Makes head tracker distance based - Makes circle an outline of a circle rather than filled - Adjusted circle to be more oval shape to fit character heads - Added toggle feature to head tracker as requested by many **Handle Hijack** - Changed permissions for hijacked handle from all access to permissions of svchost.exe, which still allows read and write memory, but removes the all access permissions, looking more "legit" to VAC **Offsets** - Update offsets for game build 13968
25 lines
646 B
JSON
25 lines
646 B
JSON
{
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"build_number": 13968,
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"dwLocalPlayer": 25152968,
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"dwEntityList": 24828656,
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"dwViewMatrix": 25215216,
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"dwBuildNumber": 4764964,
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"dwPlantedC4": 25234648,
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"m_flC4Blow": 3760,
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"m_flNextBeep": 3756,
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"m_flTimerLength": 3768,
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"m_pInGameMoneyServices": 1744,
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"m_iAccount": 64,
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"m_vecAbsOrigin": 200,
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"m_pGameSceneNode": 784,
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"m_flFlashOverlayAlpha": 5212,
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"m_bIsDefusing": 5032,
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"m_szName": 3096,
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"m_pClippingWeapon": 4776,
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"m_ArmorValue": 5384,
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"m_iHealth": 812,
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"m_hPlayerPawn": 1980,
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"m_sSanitizedPlayerName": 1824,
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"m_iTeamNum": 959,
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"m_vecOrigin": 4644
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} |