Files
cs2-external-esp/memory-external/classes/render.hpp
T
ifBars a889a66554 Head Tracker
- Adds in a more advanced head tracker that uses bone array to get the exact position of head
- Currently the circle changes size based on distance from player as the radius is set to a constant 5, this needs to be based off distance
2023-10-31 02:17:10 -06:00

72 lines
2.0 KiB
C++

#pragma once
#include <wtypes.h>
namespace render
{
void DrawCircle(HDC hdc, int x, int y, int radius, COLORREF color)
{
HBRUSH hBrush = CreateSolidBrush(color);
HBRUSH hOldBrush = (HBRUSH)SelectObject(hdc, hBrush);
Ellipse(hdc, x - radius, y - radius, x + radius, y + radius);
SelectObject(hdc, hOldBrush);
DeleteObject(hBrush);
}
void DrawBorderBox(HDC hdc, int x, int y, int w, int h, COLORREF borderColor)
{
HBRUSH hBorderBrush = CreateSolidBrush(borderColor);
HBRUSH hOldBrush = (HBRUSH)SelectObject(hdc, hBorderBrush);
RECT rect = {x, y, x + w, y + h};
FrameRect(hdc, &rect, hBorderBrush);
SelectObject(hdc, hOldBrush); // Restore the original brush
DeleteObject(hBorderBrush); // Delete the temporary brush
}
void DrawFilledBox(HDC hdc, int x, int y, int width, int height, COLORREF color)
{
HBRUSH hBrush = CreateSolidBrush(color);
RECT rect = {x, y, x + width, y + height};
FillRect(hdc, &rect, hBrush);
DeleteObject(hBrush);
}
void SetTextSize(HDC hdc, int textSize)
{
LOGFONT lf;
HFONT hFont, hOldFont;
// Initialize the LOGFONT structure
ZeroMemory(&lf, sizeof(LOGFONT));
lf.lfHeight = -textSize; // Set the desired text height (negative for height)
lf.lfWeight = FW_NORMAL; // Set the font weight (e.g., FW_NORMAL for normal)
lf.lfQuality = ANTIALIASED_QUALITY; // Enable anti-aliasing
// Create a new font based on the LOGFONT structure
hFont = CreateFontIndirect(&lf);
// Select the new font into the device context and save the old font
hOldFont = (HFONT)SelectObject(hdc, hFont);
// Clean up the old font (when done using it)
DeleteObject(hOldFont);
}
void RenderText(HDC hdc, int x, int y, const char *text, COLORREF textColor, int textSize)
{
SetTextSize(hdc, textSize);
SetTextColor(hdc, textColor);
int len = MultiByteToWideChar(CP_UTF8, 0, text, -1, NULL, 0);
wchar_t *wide_text = new wchar_t[len];
MultiByteToWideChar(CP_UTF8, 0, text, -1, wide_text, len);
TextOutW(hdc, x, y, wide_text, len - 1);
delete[] wide_text;
}
}