#pragma once #include #include "json.hpp" #include "auto_updater.hpp" using json = nlohmann::json; namespace config { const std::string file_path = "config.json"; extern bool read(); extern void save(); inline bool automatic_update = false; inline bool team_esp = false; inline float render_distance = -1.f; inline bool show_distance = false; inline bool show_armor = false; inline bool head_tracker = false; inline bool rainbow = false; inline float rainbow_speed = 0.001f; }