#pragma once #include #include "json.hpp" #include "auto_updater.hpp" namespace config { extern bool read(); extern void save(); inline std::ptrdiff_t dwLocalPlayer = 0x17DB108; inline std::ptrdiff_t dwEntityList = 0x178C888; inline std::ptrdiff_t dwViewMatrix = 0x187A6E0; inline std::ptrdiff_t dwPawnHealth = 0x808; inline std::ptrdiff_t dwPlayerPawn = 0x7FC; inline std::ptrdiff_t dwSanitizedName = 0x720; inline std::ptrdiff_t m_iTeamNum = 0x3bf; inline std::ptrdiff_t m_vecOrigin = 0x1204; }