#pragma once #include #include "json.hpp" namespace config { extern bool read(); extern void save(); inline std::ptrdiff_t dwLocalPlayer = 0x1715418; inline std::ptrdiff_t dwEntityList = 0x1624C78; inline std::ptrdiff_t dwViewMatrix = 0x01715dc0; inline std::ptrdiff_t dwPawnHealth = 0x808; inline std::ptrdiff_t dwPlayerPawn = 0x5dc; inline std::ptrdiff_t dwSanitizedName = 0x720; inline std::ptrdiff_t m_iTeamNum = 0x3bf; inline std::ptrdiff_t m_vecOrigin = 0x12AC; }