SKELETON ESP

- Adds in skeleton esp
- Head tracker is now just a part of skeleton esp, and has been improved to fit head even better
- Made box esp toggleable

- Small tweaks to possibly increase performance
- Small tweaks to enhance readability
This commit is contained in:
ifBars
2023-11-10 19:34:26 -07:00
parent 3e48c06cc0
commit f00531c0cd
11 changed files with 169 additions and 56 deletions
+12
View File
@@ -3,6 +3,18 @@
namespace render
{
void DrawLine(HDC hdc, int x1, int y1, int x2, int y2, COLORREF color)
{
HPEN hPen = CreatePen(PS_SOLID, 2, color);
HPEN hOldPen = (HPEN)SelectObject(hdc, hPen);
MoveToEx(hdc, x1, y1, NULL);
LineTo(hdc, x2, y2);
SelectObject(hdc, hOldPen);
DeleteObject(hPen);
}
void DrawCircle(HDC hdc, int x, int y, int radius, COLORREF color)
{
HPEN hPen = CreatePen(PS_SOLID, 2, color);