SKELETON ESP

- Adds in skeleton esp
- Head tracker is now just a part of skeleton esp, and has been improved to fit head even better
- Made box esp toggleable

- Small tweaks to possibly increase performance
- Small tweaks to enhance readability
This commit is contained in:
ifBars
2023-11-10 19:34:26 -07:00
parent 3e48c06cc0
commit f00531c0cd
11 changed files with 169 additions and 56 deletions
+1 -1
View File
@@ -46,6 +46,7 @@ namespace updater {
inline std::ptrdiff_t m_pInGameMoneyServices = 0x6D0;
inline std::ptrdiff_t m_iAccount = 0x40;
inline std::ptrdiff_t m_vecAbsOrigin = 0xC8;
inline std::ptrdiff_t m_vOldOrigin = 0x1224;
inline std::ptrdiff_t m_pGameSceneNode = 0x310;
inline std::ptrdiff_t m_flFlashOverlayAlpha = 0x1444;
inline std::ptrdiff_t m_bIsDefusing = 0x1390;
@@ -56,6 +57,5 @@ namespace updater {
inline std::ptrdiff_t m_hPlayerPawn = 0x7BC;
inline std::ptrdiff_t m_sSanitizedPlayerName = 0x720;
inline std::ptrdiff_t m_iTeamNum = 0x3BF;
inline std::ptrdiff_t m_vecOrigin = 0x1214;
}
}