SKELETON ESP
- Adds in skeleton esp - Head tracker is now just a part of skeleton esp, and has been improved to fit head even better - Made box esp toggleable - Small tweaks to possibly increase performance - Small tweaks to enhance readability
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@@ -46,6 +46,7 @@ namespace updater {
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inline std::ptrdiff_t m_pInGameMoneyServices = 0x6D0;
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inline std::ptrdiff_t m_iAccount = 0x40;
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inline std::ptrdiff_t m_vecAbsOrigin = 0xC8;
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inline std::ptrdiff_t m_vOldOrigin = 0x1224;
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inline std::ptrdiff_t m_pGameSceneNode = 0x310;
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inline std::ptrdiff_t m_flFlashOverlayAlpha = 0x1444;
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inline std::ptrdiff_t m_bIsDefusing = 0x1390;
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@@ -56,6 +57,5 @@ namespace updater {
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inline std::ptrdiff_t m_hPlayerPawn = 0x7BC;
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inline std::ptrdiff_t m_sSanitizedPlayerName = 0x720;
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inline std::ptrdiff_t m_iTeamNum = 0x3BF;
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inline std::ptrdiff_t m_vecOrigin = 0x1214;
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}
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}
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