Update main.cpp
- Added keybind for rainbow boxes and names
This commit is contained in:
@@ -137,7 +137,7 @@ int main() {
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//SetActiveWindow(hack::process->hwnd_);
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//SetActiveWindow(hack::process->hwnd_);
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#ifndef _UC
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#ifndef _UC
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std::cout << "\n[settings] In Game keybinds:\n\t[F5] enable/disable Team ESP\n\t[F6] enable/disable automatic updates\n\t[fin] Unload esp.\n" << std::endl;
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std::cout << "\n[settings] In Game keybinds:\n\t[F5] enable/disable Team ESP\n\t[F6] enable/disable automatic updates\n\t[F7] enable/disable rainbow boxes & names\n\t[fin] Unload esp.\n" << std::endl;
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#else
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#else
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std::cout << "\n[settings] In Game keybinds:\n\t[F5] enable/disable Team ESP\n\t[fin] Unload esp\n" << std::endl;
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std::cout << "\n[settings] In Game keybinds:\n\t[F5] enable/disable Team ESP\n\t[fin] Unload esp\n" << std::endl;
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#endif
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#endif
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@@ -152,6 +152,7 @@ int main() {
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#ifndef _UC
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#ifndef _UC
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if (GetAsyncKeyState(VK_F6) & 0x8000) { config::automatic_update = !config::automatic_update; config::save(); Beep(700, 100); }
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if (GetAsyncKeyState(VK_F6) & 0x8000) { config::automatic_update = !config::automatic_update; config::save(); Beep(700, 100); }
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#endif
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#endif
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if (GetAsyncKeyState(VK_F7) & 0x8000) { config::rainbow = !config::rainbow; config::save(); Beep(700, 100); };
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TranslateMessage(&msg);
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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DispatchMessage(&msg);
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@@ -176,4 +177,4 @@ int main() {
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#endif
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#endif
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return 1;
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return 1;
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}
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}
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