Update hack.hpp
- Add player money esp
This commit is contained in:
@@ -93,6 +93,9 @@ namespace hack {
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if (!player)
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if (!player)
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continue;
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continue;
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const uintptr_t playerMoneyServices = process->read<uintptr_t>(player + updater::offsets::m_pInGameMoneyServices);
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const int32_t money = process->read<int32_t>(playerMoneyServices + updater::offsets::m_iAccount);
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/**
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/**
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* Skip rendering your own character and teammates
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* Skip rendering your own character and teammates
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*
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*
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@@ -262,6 +265,15 @@ namespace hack {
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10
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10
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);
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);
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render::RenderText(
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g::hdcBuffer,
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screenHead.x + (width / 2 + 5),
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screenHead.y + 50,
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("$" + std::to_string(money)).c_str(),
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RGB(0, 125, 0),
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10
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);
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std::string defuText = "Player is defusing";
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std::string defuText = "Player is defusing";
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if (isDefusing)
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if (isDefusing)
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@@ -269,7 +281,7 @@ namespace hack {
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render::RenderText(
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render::RenderText(
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g::hdcBuffer,
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g::hdcBuffer,
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screenHead.x + (width / 2 + 5),
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screenHead.x + (width / 2 + 5),
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screenHead.y + 50,
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screenHead.y + 60,
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defuText.c_str(),
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defuText.c_str(),
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config::esp_distance_color,
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config::esp_distance_color,
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10
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10
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