Update reader.cpp
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@@ -148,7 +148,7 @@ void CGame::loop() {
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uintptr_t controllerListSegment = process->read<uintptr_t>(entity_list + 0x8 * segment + 0x10);
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uintptr_t controller = process->read<uintptr_t>(controllerListSegment + 120 * entry);
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if (!controller || controller > 0x7FFFFFFFFFFF)
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if (!controller)
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continue;
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// Read player name from the controller
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