game closing and code cleanup
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@@ -177,8 +177,7 @@ int main() {
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DestroyWindow(hWnd);
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std::cout << "[cs2] Deataching from process" << std::endl;
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g_game.process->Close();
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g_game.close();
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#ifdef NDEBUG
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std::cout << "[cs2] Press any key to close" << std::endl;
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