Added new gdi overlay

- Now you can see name in the esp
 - not you can also see the hp number
This commit is contained in:
IMXNOOBX
2023-09-05 12:51:27 +02:00
parent 24c1741191
commit a5e80a5e93
8 changed files with 287 additions and 308 deletions
+9 -3
View File
@@ -79,8 +79,9 @@
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>gdiplus.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -94,10 +95,11 @@
<LanguageStandard>stdcpp20</LanguageStandard>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>gdiplus.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@@ -111,6 +113,7 @@
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>gdiplus.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -128,6 +131,7 @@
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>gdiplus.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
@@ -135,8 +139,10 @@
<ClCompile Include="memory\memory.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="classes\OverlayCord.h" />
<ClInclude Include="classes\globals.hpp" />
<ClInclude Include="classes\render.hpp" />
<ClInclude Include="classes\vector.hpp" />
<ClInclude Include="hacks\hack.hpp" />
<ClInclude Include="memory\memory.hpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />