Updated to the last game update

This commit is contained in:
IMXNOOBX
2023-09-09 14:17:51 +02:00
parent 7a759438bd
commit 9d7c0fec33
+3 -3
View File
@@ -104,8 +104,8 @@ int main() {
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.hbrBackground = WHITE_BRUSH;
wc.hInstance = reinterpret_cast<HINSTANCE>(GetWindowLongA(hack::process->hwnd_, (-6))); // GWL_HINSTANCE));
wc.lpszMenuName = "96nasftas8f";
wc.lpszClassName = "96nasftas8f";
wc.lpszMenuName = " ";
wc.lpszClassName = " ";
RegisterClassExA(&wc);
@@ -113,7 +113,7 @@ int main() {
// Create the window
HINSTANCE hInstance = NULL;
HWND hWnd = CreateWindowExA(WS_EX_TRANSPARENT | WS_EX_TOPMOST | WS_EX_LAYERED | WS_EX_TOOLWINDOW, "96nasftas8f", "96nasftas8f-esp", WS_POPUP,
HWND hWnd = CreateWindowExA(WS_EX_TRANSPARENT | WS_EX_TOPMOST | WS_EX_LAYERED | WS_EX_TOOLWINDOW, " ", "96nasftas8f-esp", WS_POPUP,
g::gameBounds.left, g::gameBounds.top, g::gameBounds.right - g::gameBounds.left, g::gameBounds.bottom + g::gameBounds.left, NULL, NULL, hInstance, NULL); // NULL, NULL);
if (hWnd == NULL)