General Improvements
**Head Tracker** - Makes head tracker distance based - Makes circle an outline of a circle rather than filled - Adjusted circle to be more oval shape to fit character heads - Added toggle feature to head tracker as requested by many **Handle Hijack** - Changed permissions for hijacked handle from all access to permissions of svchost.exe, which still allows read and write memory, but removes the all access permissions, looking more "legit" to VAC **Offsets** - Update offsets for game build 13968
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@@ -147,9 +147,9 @@ int main() {
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//SetActiveWindow(hack::process->hwnd_);
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#ifndef _UC
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std::cout << "\n[settings] In Game keybinds:\n\t[F5] enable/disable Team ESP\n\t[F6] enable/disable automatic updates\n\t[F7] enable/disable extra flags\n\t[end] Unload esp.\n" << std::endl;
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std::cout << "\n[settings] In Game keybinds:\n\t[F5] enable/disable Team ESP\n\t[F6] enable/disable automatic updates\n\t[F7] enable/disable extra flags\n\t[F8] enable/disable head tracker circle\n\t[end] Unload esp.\n" << std::endl;
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#else
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std::cout << "\n[settings] In Game keybinds:\n\t[F5] enable/disable Team ESP\n\t[F7] enable/disable extra flags\n\t[end] Unload esp\n" << std::endl;
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std::cout << "\n[settings] In Game keybinds:\n\t[F5] enable/disable Team ESP\n\t[F7] enable/disable extra flags[F8] enable/disable head tracker circle\n\t[end] Unload esp.\n" << std::endl;
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#endif
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std::cout << "[settings] Make sure you check the config for additional settings!" << std::endl;
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@@ -165,6 +165,8 @@ int main() {
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#endif
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if (GetAsyncKeyState(VK_F7) & 0x8000) { config::show_extra_flags = !config::show_extra_flags; config::save(); Beep(700, 100); };
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if (GetAsyncKeyState(VK_F8) & 0x8000) { config::show_head_tracker = !config::show_head_tracker; config::save(); Beep(700, 100); };
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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