Checking rendering items out of bounds when looking at the ground & removed handle hijack because of not working properly

This commit is contained in:
IMXNOOBX
2025-01-14 18:12:42 +01:00
parent 58ec1dc3f2
commit 93c831084b
5 changed files with 136 additions and 127 deletions
+1 -1
View File
@@ -77,4 +77,4 @@ private:
inline CGame g_game;
inline std::mutex dataMutex;
inline std::mutex reader_mutex;