Checking rendering items out of bounds when looking at the ground & removed handle hijack because of not working properly
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@@ -3,11 +3,13 @@
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#include <string>
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#include "config.hpp"
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#include "vector.hpp"
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class Utils {
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private:
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public:
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void update_console_title();
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bool is_in_bounds(const Vector3& pos, int width, int heigh);
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};
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inline Utils utils;
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