Update auto_updater.hpp
- Added player money offsets
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@@ -43,6 +43,8 @@ namespace updater {
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inline std::ptrdiff_t m_flNextBeep = 0xEAC;
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inline std::ptrdiff_t m_flNextBeep = 0xEAC;
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inline std::ptrdiff_t m_flTimerLength = 0xEB8;
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inline std::ptrdiff_t m_flTimerLength = 0xEB8;
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inline std::ptrdiff_t m_pInGameMoneyServices = 0x6D0;
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inline std::ptrdiff_t m_iAccount = 0x40;
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inline std::ptrdiff_t m_vecAbsOrigin = 0xC8;
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inline std::ptrdiff_t m_vecAbsOrigin = 0xC8;
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inline std::ptrdiff_t m_pGameSceneNode = 0x310;
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inline std::ptrdiff_t m_pGameSceneNode = 0x310;
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inline std::ptrdiff_t m_bIsDefusing = 0x1390;
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inline std::ptrdiff_t m_bIsDefusing = 0x1390;
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