Reviewed #30 pull request
- Added customizable colors in the configuration - Cleaned code just a bit - Updated offsets to the latest game version Thnaks @ifBars for great ideas in with his pull request
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@@ -137,10 +137,11 @@ int main() {
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//SetActiveWindow(hack::process->hwnd_);
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#ifndef _UC
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std::cout << "\n[settings] In Game keybinds:\n\t[F5] enable/disable Team ESP\n\t[F6] enable/disable automatic updates\n\t[F7] enable/disable rainbow boxes & names\n\t[F8] enable/disable player distances\n\t[F9] enable/disable player armor\n\t[F10] enable/disable player head tracker\n\t[fin] Unload esp.\n" << std::endl;
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std::cout << "\n[settings] In Game keybinds:\n\t[F5] enable/disable Team ESP\n\t[F6] enable/disable automatic updates\n\t[F7] enable/disable extra flags\n\t[end] Unload esp.\n" << std::endl;
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#else
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std::cout << "\n[settings] In Game keybinds:\n\t[F5] enable/disable Team ESP\n\t[fin] Unload esp\n" << std::endl;
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std::cout << "\n[settings] In Game keybinds:\n\t[F5] enable/disable Team ESP\n\t[F7] enable/disable extra flags\n\t[end] Unload esp\n" << std::endl;
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#endif
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std::cout << "[settings] Make sure you check the config for additional settings!" << std::endl;
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// Message loop
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MSG msg;
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@@ -152,13 +153,7 @@ int main() {
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#ifndef _UC
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if (GetAsyncKeyState(VK_F6) & 0x8000) { config::automatic_update = !config::automatic_update; config::save(); Beep(700, 100); }
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#endif
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if (GetAsyncKeyState(VK_F7) & 0x8000) { config::rainbow = !config::rainbow; config::save(); Beep(700, 100); };
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if (GetAsyncKeyState(VK_F8) & 0x8000) { config::show_distance = !config::show_distance; config::save(); Beep(700, 100); };
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if (GetAsyncKeyState(VK_F9) & 0x8000) { config::show_armor = !config::show_armor; config::save(); Beep(700, 100); };
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if (GetAsyncKeyState(VK_F10) & 0x8000) { config::head_tracker = !config::head_tracker; config::save(); Beep(700, 100); };
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if (GetAsyncKeyState(VK_F7) & 0x8000) { config::show_extra_flags = !config::show_extra_flags; config::save(); Beep(700, 100); };
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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