Updated to the last game update
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@@ -6,9 +6,9 @@ namespace config {
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extern bool read();
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extern bool read();
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extern void save();
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extern void save();
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inline std::ptrdiff_t dwLocalPlayer = 0x1714358;
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inline std::ptrdiff_t dwLocalPlayer = 0x17153E8;
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inline std::ptrdiff_t dwEntityList = 0x1623bb8;
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inline std::ptrdiff_t dwEntityList = 0x167BCC8;
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inline std::ptrdiff_t dwViewMatrix = 0x1714d00;
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inline std::ptrdiff_t dwViewMatrix = 0x1715D90;
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inline std::ptrdiff_t dwPawnHealth = 0x808;
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inline std::ptrdiff_t dwPawnHealth = 0x808;
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inline std::ptrdiff_t dwPlayerPawn = 0x5dc;
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inline std::ptrdiff_t dwPlayerPawn = 0x5dc;
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@@ -104,8 +104,8 @@ int main() {
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.hbrBackground = WHITE_BRUSH;
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wc.hbrBackground = WHITE_BRUSH;
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wc.hInstance = reinterpret_cast<HINSTANCE>(GetWindowLongA(hack::process->hwnd_, (-6))); // GWL_HINSTANCE));
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wc.hInstance = reinterpret_cast<HINSTANCE>(GetWindowLongA(hack::process->hwnd_, (-6))); // GWL_HINSTANCE));
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wc.lpszMenuName = " ";
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wc.lpszMenuName = "96nasftas8f";
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wc.lpszClassName = " ";
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wc.lpszClassName = "96nasftas8f";
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RegisterClassExA(&wc);
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RegisterClassExA(&wc);
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@@ -113,7 +113,7 @@ int main() {
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// Create the window
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// Create the window
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HINSTANCE hInstance = NULL;
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HINSTANCE hInstance = NULL;
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HWND hWnd = CreateWindowExA(WS_EX_TRANSPARENT | WS_EX_TOPMOST | WS_EX_LAYERED | WS_EX_TOOLWINDOW, " ", "cs2-external-esp", WS_POPUP,
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HWND hWnd = CreateWindowExA(WS_EX_TRANSPARENT | WS_EX_TOPMOST | WS_EX_LAYERED | WS_EX_TOOLWINDOW, "96nasftas8f", "96nasftas8f-esp", WS_POPUP,
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g::gameBounds.left, g::gameBounds.top, g::gameBounds.right - g::gameBounds.left, g::gameBounds.bottom + g::gameBounds.left, NULL, NULL, hInstance, NULL); // NULL, NULL);
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g::gameBounds.left, g::gameBounds.top, g::gameBounds.right - g::gameBounds.left, g::gameBounds.bottom + g::gameBounds.left, NULL, NULL, hInstance, NULL); // NULL, NULL);
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if (hWnd == NULL)
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if (hWnd == NULL)
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