Merge pull request #53 from tokinaa/main
Sometimes C4 ESP was bugged and renders 2, one incorrect. This commit fixes that issue.
This commit is contained in:
@@ -40,6 +40,10 @@ namespace hack {
|
|||||||
|
|
||||||
const Vector3 c4ScreenPos = c4Origin.world_to_screen(view_matrix);
|
const Vector3 c4ScreenPos = c4Origin.world_to_screen(view_matrix);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sometimes C4 Position bugged if you look behind the C4, or C4 Screen Pos not in Screen Area
|
||||||
|
*/
|
||||||
|
if (c4ScreenPos.z >= 0.01f) {
|
||||||
float distance = localOrigin.calculate_distance(c4Origin);
|
float distance = localOrigin.calculate_distance(c4Origin);
|
||||||
float roundedDistance = std::round(distance / 500.f);
|
float roundedDistance = std::round(distance / 500.f);
|
||||||
|
|
||||||
@@ -64,6 +68,7 @@ namespace hack {
|
|||||||
10
|
10
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
int playerIndex = 0;
|
int playerIndex = 0;
|
||||||
uintptr_t list_entry;
|
uintptr_t list_entry;
|
||||||
|
|||||||
Reference in New Issue
Block a user