Fix typos detected by typos GitHub action
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@@ -71,7 +71,7 @@ void CGame::loop() {
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std::lock_guard<std::mutex> lock(reader_mutex);
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if (updater::offsets::dwLocalPlayerController == 0x0)
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throw std::runtime_error("Offsets have not been corretly set, cannot proceed.");
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throw std::runtime_error("Offsets have not been correctly set, cannot proceed.");
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inGame = false;
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isC4Planted = false;
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@@ -169,7 +169,7 @@ void CGame::loop() {
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if (config::show_extra_flags) {
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/*
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* Reading values for extra flags is now seperated from the other reads
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* Reading values for extra flags is now separated from the other reads
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* This removes unnecessary memory reads, improving performance when not showing extra flags
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*/
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player.is_defusing = process->read<bool>(player.pCSPlayerPawn + updater::offsets::m_bIsDefusing);
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