Added title feature status display, few config tweaks, changed default value of offsets to 0 to verify if they have been correctly parsed, added title update on feature changes & Updated gitignore
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@@ -71,6 +71,9 @@ void CGame::loop() {
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std::lock_guard<std::mutex> lock(dataMutex);
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if (updater::offsets::dwLocalPlayerController == 0x0)
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throw std::runtime_error("Offsets have not been corretly set, cannot proceed.");
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inGame = false;
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isC4Planted = false;
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