Added title feature status display, few config tweaks, changed default value of offsets to 0 to verify if they have been correctly parsed, added title update on feature changes & Updated gitignore

This commit is contained in:
IMXNOOBX
2025-01-14 15:18:53 +01:00
parent 605250a144
commit 58ec1dc3f2
10 changed files with 71 additions and 29 deletions
+23 -23
View File
@@ -30,32 +30,32 @@ namespace updater {
const inline std::string github_repo_api = "https://api.github.com/repos/IMXNOOBX/cs2-external-esp/commits";
const inline std::string raw_updated_offets = "https://github.com/IMXNOOBX/cs2-external-esp/raw/main/offsets/offsets.json";
inline int build_number = 13964;
inline int build_number = 0;
namespace offsets {
inline std::ptrdiff_t dwLocalPlayerController = 0x17E7158;
inline std::ptrdiff_t dwEntityList = 0x1798738;
inline std::ptrdiff_t dwViewMatrix = 0x1886710;
inline std::ptrdiff_t dwBuildNumber = 0x487514;
inline std::ptrdiff_t dwPlantedC4 = 0x188CAD0;
inline std::ptrdiff_t dwLocalPlayerController = 0x0;
inline std::ptrdiff_t dwEntityList = 0x0;
inline std::ptrdiff_t dwViewMatrix = 0x0;
inline std::ptrdiff_t dwBuildNumber = 0x0;
inline std::ptrdiff_t dwPlantedC4 = 0x0;
inline std::ptrdiff_t m_flC4Blow = 0xEB0;
inline std::ptrdiff_t m_flNextBeep = 0xEAC;
inline std::ptrdiff_t m_flTimerLength = 0xEB8;
inline std::ptrdiff_t m_flC4Blow = 0x0;
inline std::ptrdiff_t m_flNextBeep = 0x0;
inline std::ptrdiff_t m_flTimerLength = 0x0;
inline std::ptrdiff_t m_pInGameMoneyServices = 0x6D0;
inline std::ptrdiff_t m_iAccount = 0x40;
inline std::ptrdiff_t m_vecAbsOrigin = 0xC8;
inline std::ptrdiff_t m_vOldOrigin = 0x1224;
inline std::ptrdiff_t m_pGameSceneNode = 0x310;
inline std::ptrdiff_t m_flFlashOverlayAlpha = 0x1444;
inline std::ptrdiff_t m_bIsDefusing = 0x1390;
inline std::ptrdiff_t m_szName = 0xC18;
inline std::ptrdiff_t m_pClippingWeapon = 0x1290;
inline std::ptrdiff_t m_ArmorValue = 0x14F0;
inline std::ptrdiff_t m_iHealth = 0x32C;
inline std::ptrdiff_t m_hPlayerPawn = 0x7BC;
inline std::ptrdiff_t m_sSanitizedPlayerName = 0x720;
inline std::ptrdiff_t m_iTeamNum = 0x3BF;
inline std::ptrdiff_t m_pInGameMoneyServices = 0x0;
inline std::ptrdiff_t m_iAccount = 0x0;
inline std::ptrdiff_t m_vecAbsOrigin = 0x0;
inline std::ptrdiff_t m_vOldOrigin = 0x0;
inline std::ptrdiff_t m_pGameSceneNode = 0x0;
inline std::ptrdiff_t m_flFlashOverlayAlpha = 0x0;
inline std::ptrdiff_t m_bIsDefusing = 0x0;
inline std::ptrdiff_t m_szName = 0x0;
inline std::ptrdiff_t m_pClippingWeapon = 0x0;
inline std::ptrdiff_t m_ArmorValue = 0x0;
inline std::ptrdiff_t m_iHealth = 0x0;
inline std::ptrdiff_t m_hPlayerPawn = 0x0;
inline std::ptrdiff_t m_sSanitizedPlayerName = 0x0;
inline std::ptrdiff_t m_iTeamNum = 0x0;
}
}