Implemented #20 into hack.hpp now featuring a better entity loop and fixing known bugs while cleaning the code.
Added simple config system to enable team esp, automatic updates, and render distance. Also moved the offsets to the updater namespace and read/writte methods to the offsets.json Implemented Handle Hijacking method requested by #19 to improve the security. Credits to Apxaey on github for the source
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@@ -58,4 +58,6 @@ Simple external esp using gdi overlay to render esp boxes on top of cs2 highligh
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## 💫 Credits
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* [UnnamedZ03](https://github.com/UnnamedZ03) for providing [offsets](https://www.unknowncheats.me/forum/3846642-post734.html) and guide with his [CS2-external-base](https://github.com/UnnamedZ03/CS2-external-base)
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* [Bekston](https://github.com/Bekston) for his [contributions](https://github.com/IMXNOOBX/cs2-external-esp/pull/20) to the project and ideas
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* [Apxaey](https://github.com/Apxaey) for releasing an easy way to implement [handle hijacking](https://github.com/Apxaey/Handle-Hijacking-Anti-Cheat-Bypass)
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* Unknowncheats comunity for their reseach!
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