Updated offsets to the latest game update and created offsets file for fast and easy update manually
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@@ -0,0 +1,18 @@
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#pragma once
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#include <fstream>
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#include "json.hpp"
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namespace config {
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extern bool read();
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extern void save();
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inline std::ptrdiff_t dwLocalPlayer = 0x1715418;
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inline std::ptrdiff_t dwEntityList = 0x1624C78;
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inline std::ptrdiff_t dwViewMatrix = 0x01715dc0;
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inline std::ptrdiff_t dwPawnHealth = 0x808;
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inline std::ptrdiff_t dwPlayerPawn = 0x5dc;
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inline std::ptrdiff_t dwSanitizedName = 0x720;
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inline std::ptrdiff_t m_iTeamNum = 0x3bf;
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inline std::ptrdiff_t m_vecOrigin = 0x12AC;
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}
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