Updated offsets and fixed overlay issues due to the memory class not been able to get the hwnd correctly when starting the game

This commit is contained in:
IMXNOOBX
2023-09-06 11:52:30 +02:00
parent 949c2cde1f
commit 269d3fb768
7 changed files with 37 additions and 24 deletions
+6
View File
@@ -108,6 +108,12 @@ bool pProcess::AttachWindow(const char* WindowName)
return false;
}
bool pProcess::UpdateHWND()
{
hwnd_ = this->GetWindowHandleFromProcessId(pid_);
return hwnd_ == nullptr;
}
ProcessModule pProcess::GetModule(const char* lModule)
{
std::wstring wideModule;
+1
View File
@@ -25,6 +25,7 @@ public:
public:
bool AttachProcess(const char* process_name);
bool AttachWindow(const char* window_name);
bool UpdateHWND();
void Close();
public: