Updated offsets and fixed overlay issues due to the memory class not been able to get the hwnd correctly when starting the game

This commit is contained in:
IMXNOOBX
2023-09-06 11:52:30 +02:00
parent 949c2cde1f
commit 269d3fb768
7 changed files with 37 additions and 24 deletions
+7 -5
View File
@@ -3,14 +3,16 @@
#include "classes/globals.hpp"
#include "../classes/render.hpp"
#define dwLocalPlayer 0x1713348
#define dwEntityList 0x1679C38
// last offset update 9/5/2023
#define dwLocalPlayer 0x1675770
#define dwEntityList 0x167ABA8
#define dwViewMatrix 0x1714C70
#define dwPawnHealth 0x808
#define dwPlayerPawn 0x5dc
#define dwViewMatrix 0x1713CF0
#define dwSanitizedName 0x720
#define m_iTeamNum 0x3bf
#define m_vecOrigin 0x12AC
#define m_iTeamNum 0x3bf
#define m_vecOrigin 0x12AC
namespace hack {
std::shared_ptr<pProcess> process;