Update update_offsets.py
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@@ -1,6 +1,7 @@
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import sys
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import requests
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import json
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import re
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source_url = "https://github.com/a2x/cs2-dumper/raw/main/generated/offsets.json"
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commits_url = "https://api.github.com/repos/a2x/cs2-dumper/commits"
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@@ -16,8 +17,12 @@ build_number = 0
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if response.status_code == 200:
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commit_data = response.json()
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if commit_data:
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last_commit_message = commit_data[0]['commit']['message']
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build_number = last_commit_message.split()[-1]
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for commit in commit_data:
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commit_message = commit['commit']['message']
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build_match = re.search(r'\bGame Update (\d+)(?: \(\d+\))?\b', commit_message)
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if build_match:
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build_number = int(build_match.group(1))
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break
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with open(dest_path, 'r') as dest_file:
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dest_data = json.load(dest_file)
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@@ -28,13 +33,12 @@ if dest_data["build_number"] == int(build_number):
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dest_data["build_number"] = int(build_number)
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dest_data["dwBuildNumber"] = source_data["Engine2Dll"]["dwBuildNumber"]
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dest_data["dwLocalPlayer"] = source_data["ClientDll"]["dwLocalPlayerPawn"]
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dest_data["dwEntityList"] = source_data["ClientDll"]["dwEntityList"]
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dest_data["dwViewMatrix"] = source_data["ClientDll"]["dwViewMatrix"]
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dest_data["dwPlantedC4"] = source_data["ClientDll"]["dwPlantedC4"]
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dest_data["dwBuildNumber"] = source_data["Engine2Dll"]["dwBuildNumber"]["value"]
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dest_data["dwLocalPlayer"] = source_data["ClientDll"]["dwLocalPlayerPawn"]["value"]
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dest_data["dwEntityList"] = source_data["ClientDll"]["dwEntityList"]["value"]
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dest_data["dwViewMatrix"] = source_data["ClientDll"]["dwViewMatrix"]["value"]
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with open(dest_path, 'w') as dest_file:
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json.dump(dest_data, dest_file, indent=4)
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print("Offsets updated in the local file.") # We dont exit so we know that the game has been updated and that we have to commit the new offsets
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print("Offsets updated in the local file.") # We dont exit so we know that the game has been updated and that we have to commit the new offsets
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