isFlashed flag

- Added Player is flashed flag to show when a player is flashed
This commit is contained in:
ifBars
2023-10-24 00:06:29 -06:00
parent 1512e07281
commit 1bfbeaef91
4 changed files with 21 additions and 2 deletions
+3
View File
@@ -213,6 +213,8 @@ namespace updater {
offsets::m_vecAbsOrigin = data["m_vecAbsOrigin"];
if (data["m_pGameSceneNode"].is_number())
offsets::m_pGameSceneNode = data["m_pGameSceneNode"];
if (data["m_flFlashDuration"].is_number())
offsets::m_flFlashDuration = data["m_flFlashDuration"];
if (data["m_bIsDefusing"].is_number())
offsets::m_bIsDefusing = data["m_bIsDefusing"];
if (data["m_szName"].is_number())
@@ -254,6 +256,7 @@ namespace updater {
data["m_iAccount"] = offsets::m_iAccount;
data["m_vecAbsOrigin"] = offsets::m_vecAbsOrigin;
data["m_pGameSceneNode"] = offsets::m_pGameSceneNode;
data["m_flFlashDuration"] = offsets::m_flFlashDuration;
data["m_bIsDefusing"] = offsets::m_bIsDefusing;
data["m_szName"] = offsets::m_szName;
data["m_pClippingWeapon"] = offsets::m_pClippingWeapon;
+1
View File
@@ -47,6 +47,7 @@ namespace updater {
inline std::ptrdiff_t m_iAccount = 0x40;
inline std::ptrdiff_t m_vecAbsOrigin = 0xC8;
inline std::ptrdiff_t m_pGameSceneNode = 0x310;
inline std::ptrdiff_t m_flFlashDuration = 0x1450;
inline std::ptrdiff_t m_bIsDefusing = 0x1390;
inline std::ptrdiff_t m_szName = 0xC18;
inline std::ptrdiff_t m_pClippingWeapon = 0x1290;