Reviewed #37 and added build number check to notify the users for updates

This commit is contained in:
IMXNOOBX
2023-10-14 12:51:35 +02:00
parent b05614ee63
commit 1b1898c541
7 changed files with 52 additions and 56 deletions
+8 -5
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@@ -184,16 +184,18 @@ namespace updater {
if (data.empty())
return false;
if (data["build_number"].is_number())
build_number = data["build_number"];
if (data["dwLocalPlayer"].is_number())
offsets::dwLocalPlayer = data["dwLocalPlayer"];
if (data["dwEntityList"].is_number())
offsets::dwEntityList = data["dwEntityList"];
if (data["dwViewMatrix"].is_number())
offsets::dwViewMatrix = data["dwViewMatrix"];
if (data["dwBuildNumber"].is_number())
offsets::dwBuildNumber = data["dwBuildNumber"];
// Disabled for now, as this is exclusive to spectator
// if (data["m_iPawnArmor"].is_number())
// offsets::m_iPawnArmor = data["m_iPawnArmor"];
if (data["m_iHealth"].is_number())
offsets::m_iHealth = data["m_iHealth"];
if (data["dwPlayerPawn"].is_number())
@@ -211,12 +213,13 @@ namespace updater {
void save() {
json data;
data["build_number"] = build_number;
data["dwLocalPlayer"] = offsets::dwLocalPlayer;
data["dwEntityList"] = offsets::dwEntityList;
data["dwViewMatrix"] = offsets::dwViewMatrix;
data["dwBuildNumber"] = offsets::dwBuildNumber;
// Disabled for now, as this is exclusive to spectator
// data["m_iPawnArmor"] = offsets::m_iPawnArmor;
data["m_iHealth"] = offsets::m_iHealth;
data["dwPlayerPawn"] = offsets::dwPlayerPawn;
data["dwSanitizedName"] = offsets::dwSanitizedName;
+3 -1
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@@ -30,12 +30,14 @@ namespace updater {
const inline std::string github_repo_api = "https://api.github.com/repos/IMXNOOBX/cs2-external-esp/commits";
const inline std::string raw_updated_offets = "https://github.com/IMXNOOBX/cs2-external-esp/raw/main/offsets/offsets.json";
inline int build_number = 13962;
namespace offsets {
inline std::ptrdiff_t dwLocalPlayer = 0x17DE508;
inline std::ptrdiff_t dwEntityList = 0x178FC88;
inline std::ptrdiff_t dwViewMatrix = 0x187DAB0;
inline std::ptrdiff_t dwBuildNumber = 0x487514;
// inline std::ptrdiff_t m_iPawnArmor = 0x80c;
inline std::ptrdiff_t m_iHealth = 0x32C;
inline std::ptrdiff_t dwPlayerPawn = 0x7BC;
inline std::ptrdiff_t dwSanitizedName = 0x720;
-6
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@@ -29,12 +29,6 @@ namespace config {
inline int flag_render_distance = 200;
inline bool show_extra_flags = false;
//inline bool show_distance = false;
//inline bool show_armor = false;
//inline bool head_tracker = false;
//inline bool rainbow = false;
//inline float rainbow_speed = 0.001f;
inline RGB esp_box_color_team = { 75, 175, 75 };
inline RGB esp_box_color_enemy = { 175, 75, 75 };
inline RGB esp_name_color = { 75, 75, 175 };