fix: removing useless text
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@@ -42,10 +42,7 @@ namespace hack {
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/**
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* Sometimes C4 Position bugged if you look behind the C4, or C4 Screen Pos not in Screen Area
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*
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* Tested in my side
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*/
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if (c4ScreenPos.z >= 0.01f) {
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float distance = localOrigin.calculate_distance(c4Origin);
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float roundedDistance = std::round(distance / 500.f);
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