Files
Monopoly-Poker-Helper/AutoBlackjack/AutoBlackjack.csproj
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2026-09-19 14:39:03 +01:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>disable</Nullable>
<LangVersion>latest</LangVersion>
<CopyLocalLockFileAssemblies>false</CopyLocalLockFileAssemblies>
<ProduceReferenceAssembly>false</ProduceReferenceAssembly>
</PropertyGroup>
<PropertyGroup>
<BepInExDir>C:\Program Files (x86)\Steam\steamapps\common\Monopoly Poker\BepInEx\core</BepInExDir>
<InteropDir>C:\Program Files (x86)\Steam\steamapps\common\Monopoly Poker\BepInEx\interop</InteropDir>
</PropertyGroup>
<!-- BepInEx 6 core + Unity interop references -->
<ItemGroup>
<Reference Include="BepInEx.Core">
<HintPath>$(BepInExDir)\BepInEx.Core.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="BepInEx.Unity.IL2CPP">
<HintPath>$(BepInExDir)\BepInEx.Unity.IL2CPP.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="0Harmony">
<HintPath>$(BepInExDir)\0Harmony.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Il2CppInterop.Runtime">
<HintPath>$(BepInExDir)\Il2CppInterop.Runtime.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(InteropDir)\UnityEngine.CoreModule.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>$(InteropDir)\Assembly-CSharp.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>$(InteropDir)\Il2Cppmscorlib.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="Il2CppSystem.Core">
<HintPath>$(InteropDir)\Il2CppSystem.Core.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
</Project>