using BepInEx.Logging; namespace MonopolyPokerHelper; internal static class LoggerHelper { internal static ManualLogSource Log { get; set; } internal static void LogInfo(string message) => Log?.LogInfo(message); internal static void LogWarn(string message) => Log?.LogWarning(message); internal static void LogError(string message) => Log?.LogError(message); internal static void LogDebug(string message) => Log?.LogDebug(message); }